On The Slate | February 2013
1st February Publisher | Square-Enix Developer | IO Interactive Platforms | PlayStation 3, Xbox 360, PC High definition re-makes of last-gen hits are nothing new, though still manage to strike […]
1st February Publisher | Square-Enix Developer | IO Interactive Platforms | PlayStation 3, Xbox 360, PC High definition re-makes of last-gen hits are nothing new, though still manage to strike […]
At its core, Metal Gear has always been about stealth. Since the series’ first iteration way back in 1987, Hideo Kojima and his crack team of developers continued to expand on their […]
Come this Summer, news of the next console generation will be upon us. This year’s Electronic Entertainment Expo is likely to erupt with announcements of new tech, and more importantly, […]
Shortly after unveiling its Kickstarter campaign for role-playing strategy hybrid, Wildman, Gas Powered Games has been crippled by major lay-offs. Leading into the weekend numerous sources were reporting that the […]
The latest developer update from Zenimax Online Studios is short on gameplay, though illustrates the intertwining stories underpinning The Elder Scrolls Online (TESO) and its three warring factions. Lead by […]
Digital Leisure is inviting PlayStation gamers to relive the gunpowder glory of arcade light-gun shooter, Mad Dog McCree. Launching next week on PSN, this latest port of the 1990 classic […]
God of War: Ascension is more than rehash. As the sixth core instalment in Sony’s flagship franchise, there’s a tremendous amount of pressure on the team at Santa Monica. If […]
Sony and actor, Jerry Lambert, have reached a settlement following a lawsuit filed by the hardware giant last October. Lambert was said to have breached his contract with the company […]
In a recent interview with Chilean publication, El Mercurio On-Line, Sony Home Entertainment VP Hiroshi Sakamoto stated that the company is aiming to announce its next console in the build up […]
Speaking with IGN, Far Cry 3′s executive producer, Dan Hay, revealed that the poster boy for Ubisoft’s survival shooter wasn’t always a sharp-tongued socio-path. Early concept sketches depict an antagonist of […]